Fishing

Fishing tracks the experience a player earns from catching fish and treasure.

  • Enum constant: FISHING
  • GUI icon: Cod
  • Associated ability: Angler

Table of contents

  1. XP curve
  2. Awarding XP
  3. Configuration reference

XP curve

Default values in skills.yml:

fishing:
  xp-base:       80.0
  xp-multiplier: 1.4

XP required to advance from the listed level to the next:

Level XP to next level
1 80
2 112
3 157
4 220
5 307
6 430
7 602
8 843
9 1,180
10 1,653
15 8,987
20 47,810

Formula: xp = xp-base × xp-multiplier^(level − 1)


Awarding XP

Via command:

/ezskills addxp <player> FISHING <amount>

Via API: see Developer Docs.


Configuration reference

Key Type Default Description
xp-base double 80.0 XP needed to advance from level 1 to 2
xp-multiplier double 1.4 Growth factor applied each subsequent level