Death Fee
Table of contents
Overview
The death fee charges a percentage of a player’s balance when they die. Use it to add economic risk to PvE and PvP events, or simply as a sink tied to death events. max-loss caps the absolute amount so one unlucky death never wipes a player’s entire bank account.
Configuration
death-fee:
enabled: true
percentage: 0.5 # 0.5% of balance on death
max-loss: 5000.0 # never lose more than 5000 in one death
disabled-worlds:
- hub
- lobby
- arena
Options
| Key | Type | Default | Description |
|---|---|---|---|
enabled | boolean | false | Enable or disable the death fee |
percentage | double | 0.5 | Percentage of current balance charged on death |
max-loss | double | 5000 | Hard cap on loss per death (set to 0 to disable cap) |
disabled-worlds | list | [] | World names where the death fee is never applied |
Tips
- Always set a
max-lossto prevent extreme penalties in high-risk areas. - List safe worlds like
hubandlobbyindisabled-worlds. - Players with
eztax.exemptare immune to the death fee. - Combine with the
burnsink destination to create a true death-as-loss-of-wealth mechanic.